Art Department Triennial

2026 - EXHIBITION

TOOLS STACK

Illustrator, Indesign,

After Effects, Photoshop

Figma

CONTRIBUTORS

Marianna Cruz

Riley Earl

Cindy Wu

SKILLS

Brand Identity, Digital Design,
3D, Motion Graphics

ROLE

Lead Visual Designer

Product Designer

TIMELINE

6 Weeks

WORKFLOW

Type Experiments

Identity System

3D Extension

OVERVIEW

The Art Department Triennial at Cal Poly Pomona is a curated exhibition highlighting creative practices across the College of Environmental Design. The identity needed to hold unity and contrast at the same time.

One show, many mediums, the system had to feel cohesive without flattening that range.

PROBLEM

Unity without sameness


Fine art next to digital next to sculpture. The identity had to feel cohesive without flattening that range into one style.

INSIGHTS

  • Type contrast can stand in for medium contrast.

  • A flexible system beats a single decorative motif.

  • 3D extensions only work if the 2D idea is already strong.

SOLUTION

Typographic contrast


I started with 2D typographic experiments, how type, shape, and color could represent the variety in the faculty show. The logotype combines serif and sans-serif letterforms to reflect the range of mediums and voices in the exhibition. Clear layout and color rules keep posters, web, and environmental graphics related without looking identical. Once the 2D system held, I extended it into 3D and motion so the identity could live in digital promo without feeling gimmicky.

REFLECTION

Design for range


The contrast between type styles did more work than any decorative motif. Once that held, the 3D extension felt earned instead of gimmicky. When a show is about range, design the system to hold range, don’t force one aesthetic on every piece.